![]() ![]() It’s in this that the game finds its largest flaw, and if there’s anything the developers could have done better it would be in offering more freedom to the user. You must complete things in a specific order, even if you know how to complete the other steps that need to be done. ![]() With so much going on at once, Intenium made the decision to present these steps in a very linear fashion. This adds another element to the gameplay, as you can then find blueprints hidden throughout the world, which, along with the points you earn from each level, can be spent to rebuild the village, building by building in the order that you see fit. You see, after you start to make a bit of progress on reassembling the Totem, a tornado destroys your village. It is far more than just a hidden-object game, with great puzzle variety, memory games, and even a city-building aspect. Only then will your collected pieces be counted, and you’ll be scored based on your progress (whether or not you skipped puzzles, whether or not you completed every task possible, and so on). It’s a nice step that feels quite different for the genre.įrom there, you’ll travel from location to location, only to find yourself trapped there until you can complete the steps necessary to reconstruct a portal to return yourself to the Totem Room. You’re completing steps necessary to progress in the storyline, but you really haven’t even begun. You have to save the tribe by reconstructing the Guard Totem, which is achieved by collecting pieces that have been scattered around the world through level and location-based gameplay.Īs you play, the story becomes more about earning rewards that are placed on your Sacred Tree, and even rebuilding your village from scratch – things that you never knew would be focused on from the beginning of the game – and less about the Totem pieces.įrom the get-go, you’re given an interesting tutorial, which serves as an introduction to the gameplay mechanics (things like the notebook and your inventory), but also functions as part of the story itself, unlocking the Totem Room and the map. It begins quite simply, with you being informed that you are the only member of your tribe to escape a spell cast on your friends and family by a terrible, evil spirit. The story in Tulula: Legend of a Volcano is an interesting one. Tulula: Legend of Volcano does just that, and is a nice change of pace for players. It’s when you find a game that combines both aspects so lightheartedly that you have something to behold. Whether you’re into hidden object or just puzzle games, the world of casual PC gaming isn’t lacking in either. Tulula: Legend of a Volcano blends HOG, puzzle and city building gameplay.
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